![]() If the player assists a slap kill, the kill icon is not highlighted in the kill feed like other kills and assists.The attribute -20% damage penalty is incorrect the actual damage penalty is -57% per slap and -14% if both slaps hit.Fixed the Hot Hand not glowing when crit-boosted.Added the Hot Hand to the list of weapons that can be found via random drops. ![]() Fixed the Hot Hand being hidden when the Pyro taunts.Added the Hot Hand to the list of weapons used when generating Killstreak Kits in Mann vs.Fixed the Hot Hand not displaying the item level in its description.The Hot Hand is automatically given to any player who completes the Pyroland Contract "The Hot Hand". Unlike the Gunboats, Gunslinger, Mantreads, Ali Baba's Wee Booties, and Bootlegger, the Hot Hand does not appear on the player model unless it is the Pyro's active weapon. Taunting with the Hot Hand equipped results in the Hadouken kill taunt. Kills with this weapon are shown as "SLAP KILL!" in the killfeed like the aforementioned weapons, this message does not show if the victim is a Spy using an active Dead Ringer. Upon hitting an enemy with this weapon, the player gains a speed boost for 1 second and the hit is announced in the kill feed, similar to the Holy Mackerel and the Unarmed Combat. The weapon deals less damage than the Fire Axe, which is split between the two slaps (28 x 2, for a total of 56 damage). Unlike other melee weapons, pressing primary fire ( default key: MOUSE1) causes two consecutive melee attacks. It appears similar to the gloves worn by real-life firemen. It is a grey, heavy, fire-resistant glove with reflective yellow and silver bands on the wrist and soot-darkened fingertips. The Hot Hand is a melee weapon for the Pyro.
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